When using PlayFab Multiplayer Servers, you have to integrate the PlayFab Game Server SDK (GSDK) into your usual game server build. Author a game server buildĪ game server build typically contains game assets and an executable you want running on the servers/virtual machines (VMs). If you're unsure of the terms used here, see Server terms. To learn more, see Create your first server. One of the samples is a wrapper application that enables you to wrap an existing game server so that it would work on PlayFab Multiplayer Servers. If you don't have a server-client game yet, use our samples to see how it works instead. Enable PlayFab Multiplayer Servers feature.This process is called deploying or creating a build.Īs part of configuration process, you would upload a game server build that would run as a containerized application on the VMs. In order to do so, you do not explicitly create VMs but define parameters that determines how they get created on your behalf. Using our service, you configure VMs to be automatically spun up globally as game servers according to your budget and demand. This topic explains how to use PlayFab Multiplayer Servers to host multiplayer game sessions-from creating game servers that are ready to connect players for a game session to scaling them dynamically to meet demands.
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